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	<title>Comments on: New SL Search</title>
	<atom:link href="http://kathar.in/2007/10/new-sl-search/feed/" rel="self" type="application/rss+xml" />
	<link>http://kathar.in/2007/10/new-sl-search/</link>
	<description>(With an E on the end)</description>
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		<title>By: rarebreedndeed1</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-3198</link>
		<dc:creator>rarebreedndeed1</dc:creator>
		<pubDate>Thu, 13 Mar 2008 16:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-3198</guid>
		<description>I keep trying to log into ajaxlife.net but it keeps telling me to turn off my caps lock key. I have even disabled my caps lock key and it still does not let me sign on. Can you tell me how to fix this issue?

Thanks</description>
		<content:encoded><![CDATA[<p>I keep trying to log into ajaxlife.net but it keeps telling me to turn off my caps lock key. I have even disabled my caps lock key and it still does not let me sign on. Can you tell me how to fix this issue?</p>
<p>Thanks</p>
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		<title>By: Prokofy Neva</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1975</link>
		<dc:creator>Prokofy Neva</dc:creator>
		<pubDate>Thu, 15 Nov 2007 06:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1975</guid>
		<description>http://jira.secondlife.com/browse/VWR-3072

There&#039;s a known bug discovered by the Sheep about which Joshua seems sadly unaware, which makes non-transferrable items once sold still flag as &quot;for sale&quot; and therefore forcibly makes them appear in SEARCH.

And many people don&#039;t realize items they casually set to sale for all kinds of reasons not intended to mean they are PUBLICLY for sale are now going to show up.

It&#039;s just amazingly inconsiderate of the Lindens not to mitigate this with a public announcement warning people to take things out of search -- or fix the box before releasing it.</description>
		<content:encoded><![CDATA[<p><a href="http://jira.secondlife.com/browse/VWR-3072" rel="nofollow">http://jira.secondlife.com/browse/VWR-3072</a></p>
<p>There&#8217;s a known bug discovered by the Sheep about which Joshua seems sadly unaware, which makes non-transferrable items once sold still flag as &#8220;for sale&#8221; and therefore forcibly makes them appear in SEARCH.</p>
<p>And many people don&#8217;t realize items they casually set to sale for all kinds of reasons not intended to mean they are PUBLICLY for sale are now going to show up.</p>
<p>It&#8217;s just amazingly inconsiderate of the Lindens not to mitigate this with a public announcement warning people to take things out of search &#8212; or fix the box before releasing it.</p>
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		<title>By: Bryon Ruxton</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1824</link>
		<dc:creator>Bryon Ruxton</dc:creator>
		<pubDate>Sun, 28 Oct 2007 00:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1824</guid>
		<description>Good valid points Katharine.  I am mostly curious whether Linden Lab will allow third parties  to display such textures on their own sites or have an anti-leeching policy there.</description>
		<content:encoded><![CDATA[<p>Good valid points Katharine.  I am mostly curious whether Linden Lab will allow third parties  to display such textures on their own sites or have an anti-leeching policy there.</p>
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		<title>By: Katharine Berry</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1819</link>
		<dc:creator>Katharine Berry</dc:creator>
		<pubDate>Sat, 27 Oct 2007 01:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1819</guid>
		<description>Eh. It&#039;s not exposed as such. You can only get them up to 240 pixels wide - hardly &quot;exposure&quot; any more significant than what we had in the online &quot;friends online&quot; before.

If you want an easy way to grab any texture, try typing this into the address bar while logged into AjaxLife:

&lt;code&gt;javascript:new AjaxLife.InventoryDialogs.Texture(&#039;00000000-0000-0000-0000-000000000001&#039;,&#039;My Texture&#039;);&lt;/code&gt;
(Yes, there is a texture with that key)

From there you can right click and save as. I&#039;m working on that, but it&#039;s really a rather pointless game to play. The URLs are predictable and obvious too, right now. You can grab over 800 textures without even having to log in, since they&#039;re cached. Yes, I can obfuscate URLs, hide images behind canvases, etc. But that is messy and doesn&#039;t solve the core problem anyway.</description>
		<content:encoded><![CDATA[<p>Eh. It&#8217;s not exposed as such. You can only get them up to 240 pixels wide &#8211; hardly &#8220;exposure&#8221; any more significant than what we had in the online &#8220;friends online&#8221; before.</p>
<p>If you want an easy way to grab any texture, try typing this into the address bar while logged into AjaxLife:</p>
<p><code>javascript:new AjaxLife.InventoryDialogs.Texture('00000000-0000-0000-0000-000000000001','My Texture');</code><br />
(Yes, there is a texture with that key)</p>
<p>From there you can right click and save as. I&#8217;m working on that, but it&#8217;s really a rather pointless game to play. The URLs are predictable and obvious too, right now. You can grab over 800 textures without even having to log in, since they&#8217;re cached. Yes, I can obfuscate URLs, hide images behind canvases, etc. But that is messy and doesn&#8217;t solve the core problem anyway.</p>
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		<title>By: Bryon Ruxton</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1818</link>
		<dc:creator>Bryon Ruxton</dc:creator>
		<pubDate>Sat, 27 Oct 2007 00:54:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1818</guid>
		<description>Also, on another important note. Are you aware of the significance behind the fact that you are now exposing virtually all mod/copy/transfer texture jpgs access via http using the UUID key? And by exposing, I mean especially that you have no anti-leeching protection. I am just wondering whether it it intended or an omission to be corrected.

If it going to be open as it is now, I could actually be useful for third party web linkage to our own texture inventory for organizational purpose, but it can also be a content protection issue. I would love to know what&#039;s your official stand on that one.</description>
		<content:encoded><![CDATA[<p>Also, on another important note. Are you aware of the significance behind the fact that you are now exposing virtually all mod/copy/transfer texture jpgs access via http using the UUID key? And by exposing, I mean especially that you have no anti-leeching protection. I am just wondering whether it it intended or an omission to be corrected.</p>
<p>If it going to be open as it is now, I could actually be useful for third party web linkage to our own texture inventory for organizational purpose, but it can also be a content protection issue. I would love to know what&#8217;s your official stand on that one.</p>
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		<title>By: Bryon Ruxton</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1817</link>
		<dc:creator>Bryon Ruxton</dc:creator>
		<pubDate>Sat, 27 Oct 2007 00:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1817</guid>
		<description>Joshua. I suggest a question mark next to the &quot;show in search&quot; checkbox with &quot;Quality guidelines&quot; to educate people in the same way Google has Webmaster Guidelines:
http://www.google.com/support/webmasters/bin/answer.py?answer=35769

If you tell people how best to achieve results they will pay more attention and relevance will be also improved.

You could provide the list of such high volume inefficient keywords as not recommended and include warnings against deceptive or manipulative behavior, such as landmark spamming, if understand correctly. And to enforce against landmark spam you may want to consider this: http://jira.secondlife.com/browse/SVC-869 :)</description>
		<content:encoded><![CDATA[<p>Joshua. I suggest a question mark next to the &#8220;show in search&#8221; checkbox with &#8220;Quality guidelines&#8221; to educate people in the same way Google has Webmaster Guidelines:<br />
<a href="http://www.google.com/support/webmasters/bin/answer.py?answer=35769" rel="nofollow">http://www.google.com/support/webmasters/bin/answer.py?answer=35769</a></p>
<p>If you tell people how best to achieve results they will pay more attention and relevance will be also improved.</p>
<p>You could provide the list of such high volume inefficient keywords as not recommended and include warnings against deceptive or manipulative behavior, such as landmark spamming, if understand correctly. And to enforce against landmark spam you may want to consider this: <a href="http://jira.secondlife.com/browse/SVC-869" rel="nofollow">http://jira.secondlife.com/browse/SVC-869</a> <img src='http://kathar.in/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Katharine Berry</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1816</link>
		<dc:creator>Katharine Berry</dc:creator>
		<pubDate>Fri, 26 Oct 2007 23:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1816</guid>
		<description>While I realise that people search for non-shopping reasons, I (think) that the default was supposed to be not showing in search for objects not for sale, and showing for everything else. Since I suspect that by this time people had not had a chance to go about setting large numbers of objects to show in search, and for these changes to be indexed, this suggests something&#039;s slightly broken there. Or have I just misunderstood? I think I noticed that a good chunk of these objects were actually payable objects (vendors and such). This could have just been me trying to see nonexistent patterns, however. :P

The best way to &lt;em&gt;force&lt;/em&gt; people to name their objects: Leave the &quot;Name&quot; box blank when a prim is created, and have it refuse to unfocus the dialog until it&#039;s named. This would, of course, trigger a flood of angry content creators who can&#039;t deal with taking the extra second to name their prims - they could, of course, bypass this using an unofficial viewer that doesn&#039;t bother to check. They may have a point, since they&#039;ll be linked, but I tend to regret not naming individual prims in my more complex objects...

Other than that, just keep building features that are suboptimal when thrown against things like &quot;Object&quot;, &quot;New Script&quot;, &quot;Snapshot&quot;, etc.

As for &quot;alternate viewer modalities&quot;, I&#039;m unclear on what this could involve - but interested none-the-less!

Writing this at 4am because I can&#039;t sleep. Hope it&#039;s coherent! ;)</description>
		<content:encoded><![CDATA[<p>While I realise that people search for non-shopping reasons, I (think) that the default was supposed to be not showing in search for objects not for sale, and showing for everything else. Since I suspect that by this time people had not had a chance to go about setting large numbers of objects to show in search, and for these changes to be indexed, this suggests something&#8217;s slightly broken there. Or have I just misunderstood? I think I noticed that a good chunk of these objects were actually payable objects (vendors and such). This could have just been me trying to see nonexistent patterns, however. <img src='http://kathar.in/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>The best way to <em>force</em> people to name their objects: Leave the &#8220;Name&#8221; box blank when a prim is created, and have it refuse to unfocus the dialog until it&#8217;s named. This would, of course, trigger a flood of angry content creators who can&#8217;t deal with taking the extra second to name their prims &#8211; they could, of course, bypass this using an unofficial viewer that doesn&#8217;t bother to check. They may have a point, since they&#8217;ll be linked, but I tend to regret not naming individual prims in my more complex objects&#8230;</p>
<p>Other than that, just keep building features that are suboptimal when thrown against things like &#8220;Object&#8221;, &#8220;New Script&#8221;, &#8220;Snapshot&#8221;, etc.</p>
<p>As for &#8220;alternate viewer modalities&#8221;, I&#8217;m unclear on what this could involve &#8211; but interested none-the-less!</p>
<p>Writing this at 4am because I can&#8217;t sleep. Hope it&#8217;s coherent! <img src='http://kathar.in/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Joshua Linden</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1815</link>
		<dc:creator>Joshua Linden</dc:creator>
		<pubDate>Fri, 26 Oct 2007 21:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1815</guid>
		<description>Listing objects that are not for sale is intentional - not all searching is done just for shopping! Even when shopping, objects that aren&#039;t for sale may provide context that helps you narrow down what you&#039;re looking for.

The fact that many objects don&#039;t have good names is a challenge we&#039;re pondering future work. Filtering out &quot;Object&quot; is a great idea, but beyond that: how do we encourage residents to name their objects?

Having the names appear in search results will help in itself, as it will encourage content creators to name their objects so they are found. But we&#039;re also pondering things like alternate viewer modalities that show more textual data as you wander around SL. We&#039;d love feedback and suggestions.</description>
		<content:encoded><![CDATA[<p>Listing objects that are not for sale is intentional &#8211; not all searching is done just for shopping! Even when shopping, objects that aren&#8217;t for sale may provide context that helps you narrow down what you&#8217;re looking for.</p>
<p>The fact that many objects don&#8217;t have good names is a challenge we&#8217;re pondering future work. Filtering out &#8220;Object&#8221; is a great idea, but beyond that: how do we encourage residents to name their objects?</p>
<p>Having the names appear in search results will help in itself, as it will encourage content creators to name their objects so they are found. But we&#8217;re also pondering things like alternate viewer modalities that show more textual data as you wander around SL. We&#8217;d love feedback and suggestions.</p>
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		<title>By: Joshua Linden</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1814</link>
		<dc:creator>Joshua Linden</dc:creator>
		<pubDate>Fri, 26 Oct 2007 21:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1814</guid>
		<description>Thanks for the (early) feedback! The search team here at the lab is mulling over your comments as I type.

The new secondlife:// URLs will indeed be handled by an upcoming viewer release that embeds the new search functionality, but we should patch the current RC to make sure it doesn&#039;t crash. (I thought we had, but it must have slipped through the cracks.)</description>
		<content:encoded><![CDATA[<p>Thanks for the (early) feedback! The search team here at the lab is mulling over your comments as I type.</p>
<p>The new secondlife:// URLs will indeed be handled by an upcoming viewer release that embeds the new search functionality, but we should patch the current RC to make sure it doesn&#8217;t crash. (I thought we had, but it must have slipped through the cracks.)</p>
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		<title>By: Second Life News for October 20, 2007 &#171; The Grid Live</title>
		<link>http://kathar.in/2007/10/new-sl-search/comment-page-1/#comment-1742</link>
		<dc:creator>Second Life News for October 20, 2007 &#171; The Grid Live</dc:creator>
		<pubDate>Sat, 20 Oct 2007 07:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.katharineberry.co.uk/2007/10/19/new-sl-search/#comment-1742</guid>
		<description>[...] New SL Search Katherine Berry has found the app on the Second Life site that you can use to try out the new search right now, and since it uses Google, it&#8217;s pretty easy to just enter the url and get the results. Using the Island where I reside, Unicorn Isle as an example, it lists the region, the island and lots of other stuff, clicking on the Island brings up a button to teleport there and a listing of everything on the Island I believe, whether it&#8217;s for sale or not. If you click on a resident, it lists some of the info you would expect on their profile, and it has a link to their profile, most of which right now do not work. Anyway, something to play with, check your rankings in Second Life now. [...]</description>
		<content:encoded><![CDATA[<p>[...] New SL Search Katherine Berry has found the app on the Second Life site that you can use to try out the new search right now, and since it uses Google, it&#8217;s pretty easy to just enter the url and get the results. Using the Island where I reside, Unicorn Isle as an example, it lists the region, the island and lots of other stuff, clicking on the Island brings up a button to teleport there and a listing of everything on the Island I believe, whether it&#8217;s for sale or not. If you click on a resident, it lists some of the info you would expect on their profile, and it has a link to their profile, most of which right now do not work. Anyway, something to play with, check your rankings in Second Life now. [...]</p>
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